* PROF. A POHL *
ARCHIVE

COURSE WWW ARCHIVE


F24_3313 / GRAPHIC DES 1

F24_4990 / ABSTRACT METHODS
SU24_4753 / DIGITAL FAB
S24_4640 / GD CAPSTONE
S24_LALA / LALA EXPERIENCE
S24_3323 / GRAPHIC DES 2
F23_3313 / GRAPHIC DES 1
F23_2803 / DIGITAL DES 1
S23_MSBH / MS BLACK HISTORY
S23_3323 / GRAPHIC DES 2
F22_3313 / GRAPHIC DES 1
F22_2803 / DIGITAL DES 1
S22_MSBH / MS BLACK HISTORY
S22_3323 / GRAPHIC DES 2
S22_3323 / GRAPHIC DES 2
F21_3313 / GRAPHIC DES 1
F21_3313 / GRAPHIC DES 1
F21_2803 / DIGITAL DES 1
DESIGN_INDEX

My pursuit of teaching design exists also as a pursuit of continued learning. Design practice and the study of design are intertwined deeply into my working philosophy, as the act of practice is also an act of education.

My objectives as an educator are to expand and cultivate both local and global design communities, to bring more experimentation of tools and media into the classroom, to institute a greater focus on design theory and research, to engage students in self-expression and self-reflection (as well as humility) in their work, and to structure each project under the umbrella of goal-oriented design by way of practical and experimental applications.

These objectives continue into my private practice and research. It is important that I as an educator continue to pursue the very goals I set for my students. I will bring a certain level of transparency into the classroom, regarding my practice and professional development, to offer insight and engagement into the building of a career in design post-graduation.

Regarding the structure of a project or semester, there shall be a strong focus on concept development and research, exploration of tools, and preliminary work, before the process of visual outputs begin. The aim is to build a foundation in a variety of design tools and principles with each project. In the field of visual communication, designers have the unique responsibility of understanding both their own ideals and industry, and also that of their clients and collaborators.

It is imperative for students to understand that the design community also belongs to the communities that surround it. I will build versatility both in practice and principle with a range of multidisciplinary projects, tools and media, and methods of work presentation. The intent for goal-oriented practices in the classroom is to engage students in design informed by message. The implementation of research-based thesis projects, in addition to portfolio development, is a way to address these concepts as well as work ethic, time management, self exploration, and critical thinking.

The projection of the self is a delicate but important issue that must be addressed with developing designers. Even the most experimental design practices adhere to some degree of practicality and accessibility. Design is an act of community, after all. Although it is important for designers to develop their own brand, methods, styles, and approaches to the practice, the work should speak to its intended audience and be informed conceptually by the message.

Design should be practical, and engage the public, but should also be expressive, exciting, visceral, and explorative. I will maintain this excitement in student work by engaging students in self-led and collaborative real-world selected projects such as zines, publications, competitions, and exhibitions where the classroom shifts from that of academia to working studio culture. This process allows myself as a design authority to articulate the importance of discipline as well as self-discipline in the design practice.

In summary, the act of teaching should not only institute instruction, discipline, and guidance, but also experimentation, collaboration, and willingness to continue learning both as a figure in academic authority and as a practicing designer (human).

-A Pohl
APOHL.XYZ 2024