THANK YA!
FEATURED OUTPUTS / PROJECT 3 / 929 X MSU CAAD
PROJECTS ARCHIVE
BRIEF
Design a 2022 calendar. The design is completely up to you, however, it must be able to be mailed in some form of standard envelope.
DELIVERABLES
1 FULLY DESIGN 2022 CALENDAR
SCHEDULE
NOV 29: PROJECT START
DEC 01: FINAL IN PERSON CRITIQUE
DEC 08: PROJECT DUE TO STAFFORD 200 // 12 - 3PM
RESOURCES
CALENDAR DESIGN (DESIGNSPIRATION) ENVELOPE SIZE GUIDE ULINE MAILING RESOURCES MARK SLAWSON CALENDAR DESIGNOUTPUTS
Outputs coming soon!
BRIEF
Key Visual Design
The goal of this project is to design a key visual for the 929 Coffee Bar event Mississippi Made, an art market, live music, and beer and food specials event. The even brings together creatives from all over the state of Mississippi to share, sell, and exhange their work, ideas, music, and more. The focus on a key visual versus a poster design is very intentional, as promotional design has evolved beyond the contraints of a poster, and now must provide a flexible and scalable visual for printed as well as ditial formats.
Students must follow the brief provided to create the following assets:
1 11x17" Poster
1 Social Media post for each major platform
RESOURCES
929 COFFEE BAR TAKE TWO POSTER POSTER REPOSTER POSTER INDEXGUEST CRITICS
Sam Douglas, MSU alumni, artist, and printmaker
Amber McDonald, MSU alumni, graphic designer
929 Staff
OUTPUTS
BRIEF
What is a zine anyway?
The goal of this project to explore different tools, mediums, concepts, and modes of documenting a single object into a series of image studies. After a time of graphic exploraton and image experiemtns, the outputs will be organized and designed into a zine format.
Each student must produce the following image studies as a graphic interpretation/documentation of their object:
10 Graphic Shape studies
10 Photographic studies
10 Typographic studies
DELIVERABLES
30 studies (grapic shape, photography, typography) in 8.5 x 11 or 5.5 x 8.5 format
1 fully designed, printed, and bound zines
SCHEDULE
SEP 27: PROJECT START
OCT 25: PROJECT DUE
RESOURCES
THE SKETCHBOOK PROJECT OBLIQUE STRATEGIES SPIN STUDIO PATRICK THOMAS OPEN-COLLABGUEST CRITICS
KATIE ERICKSON RAY PATRONASOUTPUTS
OUTPUTS
BRIEF
Design a logo for a classmate!
The goal is design a logo mark for one of your classmates. This should represent your "client" both visually and conceptually. We aren't designing corporate company logos (although you are allowed to invent a business for yourself), we are focusing on the reductions of visual form. What kinds of visual language can you develop?
As each student functions both as client and designer, you have to present ideas for your classmate to represent yourself, as well as work under their restrictions and direction.
DELIVERABLES
1 BLACK AND WHITE LOGO
1 FULL COLOR LOGO
LOGO COLOR SCHEME
AT LEAST 3 MOCKUPS
SCHEDULE
AUG 25: PROJECT START
SEP 22: PROJECT DUE
RESOURCES
DESIGN INSPIRATION - LOGO SPIN STUDIOOUTPUTS
BRIEF
If you were a country, what would your flag look like?
For this project you have one set of rules to follow:
1. The 5 principles of good flag design (NAVA / SEE LINK)
DELIVERABLES
16 flag thumbnail sketches
4 full page flag sketches
1 fully designed flag
SCHEDULE
AUG 18: PROJECT START
AUG 23: PROJECT DUE
NAVA 5 PRINCIPLES OF GOOD FLAG DESIGN FLAGS FOR GOOD (NICE EXAMPLES OF FLAG DESIGN) ROMAN MARS, FLAG TED TALK
OUTPUTS
SYLLABUS
OVERVIEW
This course will focus on the development of students’ skills as graphic designers and visual communicators through a series of conceptual, practical, and research based projects. We will explore the capabilites of the designer’s (infinite) toolbox via modes of new as well as traditional media and practices. Students will be engaged in different applications of the design discourse: branding & identity, logo design, poster design, packaging design, data visualization, print & digital design, and experimental approaches to the design practice.
STRUCTURE
Throughout this course we will undergo 6 mini-projects and 3 full-projects, as well as working and critique days. The course website functions are your home base for info. CONCEPT GUIDES DESIGN! Research, ideation, sketchbooking, and writing are crucial parts of the creative process and should be taken seriously no matter how small the project. SUBMIT WORK BEFORE CLASS FOR IN CLASS REVIEW (CANVAS) Each day begins with 5-10 minutes of design inspiration. I encourage each student to contribute to this portion of class, although it is not mandatory. What projects inspire you? Who are the designers and visual artists behind them? What are the takeaways? The more perspectives you gather, the more diverse your point of view both as a creative and a human will be. The remainder of each day will be used for class discussions, one on one critiques, class critiques, demonstrations, or working days. Working days are scheduled times where students are allowed time to work and request my review as needed. Most importantly, I will never tell you what to do. My position is to provoke and improve your ideas, not create them.
AUGUST
18: FIRST DAY OF CLASS / MINI-PROJECT 1 START
23: MINI-PROJECT 1 DUE
25: PROJECT 1 BRIEF & START
SEPTEMBER
22: PROJECT 1 DUE
27: PROJECT 2 START
OCTOBER
6: MINI-PROJECT 2 START
13: MINI-PROJECT 2 DUE
25: PROJECT 2 DUE
NOVEMBER
01: PROJECT 3 START
22: PROJECT 3 DUE